Class VariableReference
[Obsolete("This feature will be removed in the next major version. See https://steeltoe.io/docs/v3/obsolete for details.")]
public class VariableReference : SpelNode, ISpelNode- Inheritance
- 
      
      
      VariableReference
- Implements
- Inherited Members
Constructors
VariableReference(string, int, int)
public VariableReference(string variableName, int startPos, int endPos)Parameters
Methods
GenerateCode(ILGenerator, CodeFlow)
public override void GenerateCode(ILGenerator gen, CodeFlow cf)Parameters
- genILGenerator
- cfCodeFlow
GetValueInternal(ExpressionState)
public override ITypedValue GetValueInternal(ExpressionState state)Parameters
- stateExpressionState
Returns
GetValueRef(ExpressionState)
protected override IValueRef GetValueRef(ExpressionState state)Parameters
- stateExpressionState
Returns
IsCompilable()
public override bool IsCompilable()Returns
IsWritable(ExpressionState)
public override bool IsWritable(ExpressionState state)Parameters
- stateExpressionState
Returns
SetValue(ExpressionState, object)
public override void SetValue(ExpressionState state, object newValue)Parameters
- stateExpressionState
- newValueobject
ToStringAST()
public override string ToStringAST()